Tianxin Tao
I am an AI engineer at Electronic Arts. I obtained my Master degree in computer science at University of British Columbia supervised by Prof. Michiel van de Panne, where I work on character animation and reinforcement learning.
I previously interned at Huawei 2012 Lab working on motion style transfer. I am broadly interested in computer graphics, machine learning and robotics.
In my spare time, I enjoy riding mountain bikes and skiing.
Email  / 
CV  / 
Github
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Evaluating Vision Transformer Methods for Deep Reinforcement Learning from Pixels
Tianxin Tao*, Daniele Reda*, Michiel van de Panne (*: equal contribution)
ICRA 2022 Workshop on Scaling Robot Learning
pdf
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Learning to Get Up
Tianxin Tao, Matthew Wilson, Ruiyu Gou, Michiel van de Panne
ACM SIGGRAPH 2022
project page / code / pdf
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Style‐ERD: Responsive and Coherent Online Motion Style Transfer
Tianxin Tao, Xiaohang Zhan, Zhongquan Chen, Michiel van de Panne
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2022
project page / code / pdf
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Learning to Locomote: Understanding How Environment Design Matters for Deep Reinforcement Learning
Daniele Reda*, Tianxin Tao*, Michiel van de Panne (*: equal contribution)
ACM SIGGRAPH Motion, Interaction and Games (MIG 2020)
project page / arxiv / video
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Towards the Development of a Learning-Based Intention Detection Framework for Pushrim-Activated Power-Assisted Wheelchairs
Mahsa Khalili, Tianxin Tao, Ruolan Ye, Shuyong Xie, Huancheng Yang, H.F. Machiel Van der Loos, Jaimie Borisoff
2019 IEEE-RAS-EMBS International Conference on Rehabilitation Robotics (ICORR)
pdf
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Teaching Assistant:
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CPSC 314: Computer Graphics (2019 Term 1, 2020 Term 1)
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CPSC 425: Computer Vision (2019 Term 2)
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CPSC 121: Models of Computation (2019 Summer)
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Graduate Teaching Assistant Award
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Faculty of Applied Science International Student Scholarship
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Elizabeth and Leslie GOULD Scholarship in Engineering
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The Trek Excellence Scholarship
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